to Now

Surfside

Head of Design

  • Surfside reach: 2,000+ retail partners, 200+ brand partners, 48K+ cannabis segments, 1M+ web and app partners
  • Surfside design system overview: pins, badges, illustrations, avatars, pills, tooltips, icons and logos

Surfside delivers end-to-end digital marketing and advertising for specific verticals. Deeply integrated, sophisticated, and growing fast. Building tools for highly demanding, ultra-productive power users.

I built and lead the front-end team, driving a culture of speed, clarity, and craft. My focus is on turning complex capabilities into intuitive tools that scale, balancing depth, usability, and precision across the platform.

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LaunchScience (Acquired by Octane11)

Co-founder and Chief Design Officer

Revolutionizing Product Launches with SaaS: Cutting-edge Project Management, AI Integration, Streamlined Workflows for Today’s Complex, Multi-Department Organizations.

I played the key role in building the design and frontend dev team, implementing processes, tools, infrastructure and a state-of-the-art design system. Directed UX and branding. Recently, Octane11 has successfully acquired LaunchScience.

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Beeswax (Acquired by FreeWheel Comcast)

Director of Product Design

The Bidder-as-a-Service. It provides automated media buying for omnichannel ads with a sophisticated interface that empowers advertisers and buyers in the programmatic ecosystem to customize and optimize their campaigns.

I assembled the design team, established processes, developed the design system while working on building new complex features.

My contributions played a significant role in Beeswax being acquired by FreeWheel (Comcast).

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Celtra

Lead Product Designer

Celtra’s Creative Automation solutions empower advertisers and media companies to scale digital advertising content, create performance-driven creative, and develop premium ad suites, all in one place.

I led a collaborative, international team of designers and FE engineers in developing a range of new products as well as constructing and supervising the expansion of the Celtra Design System to scale up operations, ensuring consistency in UI and UX throughout the process.

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Amplify

Lead Designer & Art Director

  • S.P.R.E.E. game map icons for locations such as city hall, hospital and crypto Isometric red S logo for the S.P.R.E.E. math game
  • Isometric city map from the Skylark math game with character callouts
  • Student holding a tablet that shows the isometric city game
  • Game loop diagram: practice math to get clues, solve cases, use tips to solve the mystery
  • Algebra homework on a tablet: a number line equation with reasoning prompts
  • Corporate building floor designs with reference photos of art deco skyscrapers
  • Greetings from Skylark postcard-style title art
  • Tablet math keypad unlocking a pixelated suspect profile
  • Behind the scenes: actor in naval uniform on a green screen set
  • Live broadcast still: admiral in front of error screens Live broadcast still: officer briefing in front of a US map
  • Mission screen: determine which virus will infect more computers in 24 hours Live broadcast still: pixelated suspect ID with a contact inset
  • Live broadcast still: hacker character in a server room

Amplify is leading the way of the next-generation K–12 curriculum and assessment.

My role was to bring math curriculum scripts for 8th and 9th grade students to life, with illustrators, film makers, 3D designers and developers and working on the design and UX for students to do Algebra homework on tablets.

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Qloo

Design Director

  • Qloo campaign collage about taste discovery across culture, shown on phones and posters
  • Qloo iPhone onboarding: get inspiration from those who share your taste
  • Recommendation flow sketch: user, search type and results
  • Qloo desktop app prototype with a select topic prompt and category tags
  • Qloo launch event crowd under a lit tent
  • Video shoot: monitor playback and a crew filming on the street
  • Ad campaign still: detective with a magnifying glass over a Qloo dining icon

Qloo is cultural AI. With machine learning and theoretical research in neuroaesthetics, it predicts consumer taste across domains and provides personalization and insights to companies in the tech, entertainment, publishing, travel, and CPG industries via a robust API.

As Design Director I was in charge of UI/UX of the consumer side for the mobile and desktop app. I created sophisticated data visualization screens and video ad campaigns and tutorials. I also developed many prototypes for concept apps using Qloo’s engine as music players, dating apps and more.